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 Project Turing Preview

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DRIFT0R
Captain Grade 3
Captain Grade 3
DRIFT0R


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PostSubject: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 12:03 am

I decided to call the video we were working on Project Turing after the brilliant Alan Turing. Anyway, I posted it up on Youtube and 2 minutes after it finished I got a fucking 1 star vote. I bet that asshole didn't even read the the description.

Anyway, I managed to put together most of scene 7. It has no special effects, no voice acting, and ad hoc choice of music. I threw it together to see how it would look and give ya'll and idea of what we are working on.

https://www.youtube.com/watch?v=V6ryNKLwx-0

Please watch (and give me a decent rating Razz).
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 7:38 am

that was veh nice.
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DRIFT0R
Captain Grade 3
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 9:44 am

Thanks. The main thing I need it know is if my editing is good enough. I tried to get it to flow failry well and be continous betwee cuts.
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 3:57 pm

ok, it was pretty good for like your first actually thing, but some stuff i'm going to point out.
one part of the scene it shows the time, i think you might want to get rid of that.
also, you never ever ever want to use the camera view of following a player around,
it looks really weird like that, even if it's a montage of you super killing people
and the music...was...not very fitting?
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http://worldoftheftscape.co.nr/
DRIFT0R
Captain Grade 3
Captain Grade 3
DRIFT0R


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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 5:58 pm

Yeah, I noticed the stupid time thing just before reading this post. It pissed me off to see that I made a mistake that stupid. I also had doubts about letting the camera follow the person but it probably worked out best for particular scene and area. It was a really ugly area for a camera. I know the music was not right either. I don't have harldy any on my computer so I just slopped something in there real quick.

This was a really rough preview. I did no effects, no real music, and no voice. I just wanted to see if my camera was going to be close enough for stuff to look alright on YouTube.
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 8:57 pm

oh it's fine, i just don't think you should use the third person camera, it looks very odd
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeFri Oct 03, 2008 11:17 pm

yeah
agreed
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UnSeeN ShoT
Gunnery Sergeant Grade 2
Gunnery Sergeant Grade 2
UnSeeN ShoT


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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 8:09 am

But it was still kinda good, right?
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 11:00 am

unseen, its your opinion if its good or not.
you dont ask other people if it was good unless you havent seen it.
but yes it was good
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 11:28 am

woah, you going philosophical all over us burrito
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DRIFT0R
Captain Grade 3
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 1:00 pm

I thought it was great when I made it. Then again it was right before I passed out from sickness. Now that I look at it I can see a lot of rough spots. And I actually do appreciate constructive criticism.
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 1:45 pm

haha yes i am sooo philosophical.
if thats even a word.
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 2:52 pm

no problem driftor, that's what a machinima clan is for to help each other make great machinima, yes!
and yes burrito that is a word
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSat Oct 04, 2008 10:41 pm

O.o
sweet!!!
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BlackWaterSurge
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 2:13 am

Burrito Philosophical???? More like PhilosoPHILE Or......Or...........PHILOSO-RAPTOR!!!!!
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 9:52 am

no blackwater.....just no
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 11:47 am

yeah that was kinda retarded
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DRIFT0R
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 3:07 pm

I'm far away from my Xbox but I might post some more scenes in here for some input. I will link you to raw WMV files if I do it.
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DRIFT0R
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 4:08 pm

http://www.filedropper.com/scene3-test1

That is a 17.1MB WMV file for my first attempt at scene 3. It has no music, voiceovers, effects, or final edits.
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AmericanBurrito
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 5:28 pm

ok i'll check it out later.
im at a friends house
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DRIFT0R
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 5:34 pm

Here we go, I was able to crank one more out today.

http://www.filedropper.com/scene1-test1

This on is less than 1MB.
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 5:46 pm

That was pretty good, but you might want to work on those camera angles. Still i don't think you should use the 3rd person camera view, but that's your choice i guess
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DRIFT0R
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 6:19 pm

Nightfire33 wrote:
That was pretty good, but you might want to work on those camera angles. Still i don't think you should use the 3rd person camera view, but that's your choice i guess

You mean the 3rd person following camera that is locked on to the elite when falling, or making this entirely in first person?
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Nightfire33
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 6:39 pm

yah the elite guy, and i don't think you should make it all first person
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DRIFT0R
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PostSubject: Re: Project Turing Preview   Project Turing Preview Icon_minitimeSun Oct 05, 2008 7:36 pm

http://www.filedropper.com/scene5-test2 11.2MB

here is part of scene 5 with some voice from Jimmy. I have about 1/3 of the audio for this scene but I patched together what I had to just to see how it would look. Of all the scenes so far, this one looks like it needs the most work.
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